Don’t aim down the sights.
If had a videogame spirit weapon – that is, a weapon that seems to suit better than any other, and perhaps more than in any other game – it would be the gnasher in Gears of War.
I think it was because of my kung fu training – the digital equivalent of sitting in horse stance with cups of boiling hot tea on my legs.
A lot of my time playing Gears on the 360 was with Americans, so I had to deal with lag. Somehow though, I became lethal with it. It wasn’t unknown for me to take out teams by myself, even as the last player on my side.
I’m not sure why or how it happened, but at some point I decided to stop aiming. I’d walk around (I’d walk) and try to keep the end of the gun pointing at around chest/head level.
I picked up Gears of War 4 a couple of weeks ago, to join in with that same group of Americans. Despite not really playing any of the titles in years (and the gnasher being borked), I soon warmed up. Same story when I hopped into a public match.
Don’t aim down the sights. You’re using a close-range weapon. A cudgel. By the time you’ve aimed down the site, the opponent has moved. You then release aim, turn, then look down the barrel again. Wasted time.
Walk around, use your stick to keep the gun pointed up a little and pull the trigger. That’s how to use the gnasher in Gears of War.